So how can we manage all these configurations for to have a dynamic take or that another provides you
configurations to see which one you want?
So if you want politics.
So you do not want to have like that animatics, you always want to have sex, which is kind of, you
know, the configuration is going to underscore his superiority.
If this particular is said, then this means the cannon is configured for.
Then politics.
So there's no extra money on the machine or on the lab, on my laptop is not configured for periodic
ticks.
Then the second one is it takes on a little CPU's.
So if my CPU's, I do I do not want to turn back another time.
So let's verify.
This option, if it is said no heads or idle as it is worth the time, I do not want I may interrupt
on.
I will see.
So this is absurd.
So this means my Cornelison coming on.
It is a dynamic, less government.
So dynamic are or so this particular CPU is the less configured to run dynamic decks.
So this is the most common approach and should be used by default.
There's one more thing.
There is no fault here.
It is, nor has any idea what this is, nor has it.
This is where you do not want to have family entraps on CPU's.
I or that have only one runnable task.
So if you only have one lendable task, you can use this particular option that you do not want.
Any interface is useful for realtime applications.
And again, we'll see.
One by one option, each option one by one.
So configures periodic.
This was used by politicians like in 2000 scenario.
This approach is useful if you have heavy workloads with a lot of tasks that use short bursts of C.P.U.
This is useful and.
You do not have frequent charioteers.
So if you have any good breaks, which are quite short, this is useful, but along, I suppose it's
not useful.
So if you have a longer bit about this approach is not useful, but.
Your organization will increase because of this and your battery life will be short.
And this approach is not useful for realtime applications as well.
If because logging trucks can begin to build application performance, so if you have heavy workloads
with lot of cars, use this approach, which is not the case, but the disadvantage of this approach
is it will be having so much come with the power consumption.
And the second approach, which is animatics.
So if there's abuse, I still need a lot scarier than interrupts.
So this is multiple devices.
Drain it's battery very quickly if it is aperiodic, but it will do two, three times fast.
And then more and more time, if you have this particular option, the problem with this particular
approach is a number of instructions executed to inform them that it is increased.
Those increases, the number of expensive block reprogramming operations, now you have all these people
going on the clock because because you are setting a different time and different interval each time.
Tara, this is if you has only one animal to ask them this, you can use this approach.
This is.
Useful for.
We have them response, constant application, which has aggressive Real-Time response substance, this
will improve their worst fears, response time because there's been no spottily.
Clock interrupts.
So we have seen all the approaches.