‫No, this is the floor diagram that can be used to generate the complex constellation symbols of the
‫cupie, ASCII modulation.
‫And here I have a vector source that is used to generate the IBRD.
‫And you can see that output type is flawed.
‫And I am generating zero one one zero bits and zero one one zero is actually the iBOT.
‫And if we see the symbols here.
‫Zero one one zero Aadi.
‫I broadsoft these symbols and we have set this input to repeat.
‫Yes.
‫That means that these bits will be generated again and again.
‫And in the other branch I am generating the Cubists and these are zero zero one one.
‫And here you can see what these symbols the Kubrick saw zero zero one one.
‫After that, these ideas were met.
‫A would be map to their A-levels and this would be done using the same mathematical operation that we
‫did for the BBC.
‫We multiply these bits by two and then we subtract minus one.
‫And as a result, zero would be map to one and zero would be map to minus one.
‫And one would be map to one.
‫So these eye levels would appear here at the input all of this floor to complex floor.
‫And so it is the real part.
‫We're being prepared.
‫An imaginary part of the complex symbol will be in port here.
‫And here we have the cubits that will be map to their cue levels and input here.
‫So this block will then convert these two inputs into a complex constellation symbols.
‫And here at the output of this block, I have the Kutty GWE constellation saying in order to show the
‫constellation points are dissembles for the UPC signal and the other input is going in Gwon Adder.
‫And this edit has two inputs and it has a vector length tough one.
‫That means it takes of one complex symbol at a time at each of its inputs.
‫And at the other input we have the noise source.
‫And this noise source is the causin source.
‫And it has the amplitude of why does it go?
‫Five.
‫This amplitude is actually the standard, a standard deviation of the Gaussian curve that we are using
‫in order to generate the noise.
‫And after that, at the event in Wises added on to these cancellation points, we have the Greek constellation
‫sink to shore, the constellation points with noise.
‫Now, when I run this floor diagram.
‫Here I have the Kupinski Constellation points without noise, and you can see that there where that
‫beer values are perfect.
‫For example, this consolation point has I value of minus one.
‫And it has UCU value of minus one.
‫And this constellation point has I value of one and that you value of minus one as we had wanted.
‫And here we can see that noise is added on to them.
‫And this is the constellation ship that we get after the addition of the noise.
‫You can find this floor diagram in the resources of this lecture.